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AI Insights · Timothy · October 2022

Top 5 Trivia Games in Netherlands Q3 2022: Performance Insights

Explore the performance trends of the top 5 trivia games in the Netherlands during Q3 2022, including weekly downloads, revenue, and active users.

Top 5 Trivia Games in Netherlands Q3 2022: Performance Insights

During the third quarter of 2022, the top 5 trivia games in the Netherlands showcased diverse performance trends across downloads, revenue, and active users. Here's a detailed look at each app's metrics, based on Sensor Tower data.

Trivia Crack (No Ads) from Etermax saw fluctuating weekly revenue, peaking at around $2.8K in early July before dipping to approximately $2.0K in mid-July and then stabilizing around $2.2K by the end of September. Weekly downloads showed minor variations, with a peak of 2.3K in mid-July and a low of 1.8K in early September. Active users had a declining trend, starting from 17.1K in late June to about 13.4K by the end of September.

Kahoot! Play & Create Quizzes by Kahoot ASA experienced notable changes in weekly revenue, starting at $1.3K in late June and dipping to $0.5K in early August, then rebounding to $1.2K by the end of September. Downloads fluctuated significantly, with a low of 1.9K in early August and a high of 7.0K in late September. Active users saw a similar trend, ranging from 29.9K in late July to 43.4K in early September, maintaining around 41.1K by the end of the quarter.

GeoGuessr from GeoGuessr AB had a steady weekly revenue increase, peaking at approximately $1.0K in late July before dropping to around $0.5K by the end of September. Downloads showed a declining trend, from 4.7K in early July to about 1.7K in late September. Active users also decreased, starting at 9.1K in early July and ending at 5.6K by the end of the quarter.

Peak - Brain Training by Synaptic Labs showed varied revenue, peaking at $1.0K in mid-July and dropping to $0.5K by the end of September. Downloads remained relatively stable, ranging between 200 and 300 weekly. Active users fluctuated, with a high of 16.4K in mid-July and a low of 5.2K by the end of September.

SongPop Classic - Music Trivia from FreshPlanet Inc. displayed consistent weekly revenue, ranging from $0.7K to $1.0K. Downloads were stable, averaging around 400 weekly. Active users showed a slight increase, starting at 1.6K in early July and reaching approximately 1.8K by the end of September.

These insights provide a comprehensive overview of the performance of the top 5 trivia games in the Netherlands during Q3 2022. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022